Unreal Teleporter Tutorial
Definition: A teleporter is simply an actor class that allows the player to be instantaneously moved to a different location in the level. A good way to allow player access to an area that would otherwise require the construction of a stairway, ladder, tunnel, etc.
    1. There are two types of Teleporters: One Way and Random
    • One way: Goes to one specific location
    • Random: always goes to different locations

    Setting up the teleporters

    One way :

  1. Go into Actor Class->NavigationPoint->Small NavigationPoint->Teleporter
    • You will need a minimum of two teleporters to make it work. The first teleporter will be your from teleporter sending the player to the second which is the destination teleporter.
    • Open up the properties of your destination teleporter and under Events->Tag give it a name. It doesn’t matter what you call it as long as it doesn’t conflict with any other teleporters in your level.

    • Now open up your from teleporter properties and enter the Tag of the destination teleporter under Teleporter->URL. This tells the from teleporter which teleporter the player will be sent to.

Random Teleporters:

  1. Create one teleporter which has a Tag that matches its URL. Next copy this teleporter to any desired locations in your level. This will cause the player to be sent to a random teleporter when any of them is accessed.
  2. To set this up with only one from teleporter that accesses many random destination teleporters, set all destination teleporters bEnabled field to false.

     

     

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