Definition: A
teleporter is simply an actor class that allows the player to be
instantaneously moved to a different location in the level. A good way
to allow player access to an area that would otherwise require the
construction of a stairway, ladder, tunnel, etc.
-
There are two types of Teleporters: One Way and Random
- One way: Goes to one specific location
- Random: always goes to different locations
Setting up the teleporters
One way :

-
Go into Actor Class->NavigationPoint->Small NavigationPoint->Teleporter
- You will need a minimum of two teleporters to make it work. The first teleporter will be your from teleporter sending the player to the second which is the destination teleporter.
- Open up the properties of your destination teleporter and under Events->Tag give it a name. It doesn’t matter what you call it as long as it doesn’t conflict with any other teleporters in your level.


Random Teleporters:
-
Create one teleporter which has a Tag that matches its URL. Next copy
this teleporter to any desired locations in your level. This will cause
the player to be sent to a random teleporter when any of them is
accessed.
- To set this up with only one from teleporter that accesses many random destination teleporters, set all destination teleporters bEnabled field to false.
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