Unreal Jumppad Tutorial |
Definition: a jump pad is simply a tool used to propel the player over large distances, across buildings, up onto objects, between buildings, etc.
Setting up the Jumppad:
If the path generated is not right, the trajectory can be adjusted with the JumpZmodifier which is located in the Jumppad Properties-> Jumppad->JumpZmodifier. The jumppad can be adjusted by moving the pathnode to another location and rebuilding the level.
|