Making It Interactive |
Step
7. Creating a Basic Background
- Drag
a Sphere onto your timeline
- For
now turn off your other main layer by clicking on the eye next to it
as shown
below
-

- Scale
this sphere up to about 20 on X, Y, and Z or big enough to be around
your object
- Now
you will apply a texture to it
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Step 8. Applying a texture
to your sphere
- Just like we did before with your
other modelOpen the sphere group and drop a
texture onto the blue checkered boxI just used the standard water texture
Click on the blue checkered box
and make it two sided
- Then click on the individual texture
and click environmental mapping as shown to the right
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Step
9. Applying a rotator or orbit camera and making it interactive
- Go
to the behavior library under the storage palette and drag either
the rotator or orbit camera onto your layer in your timelineIf
you use the rotator change the Y direction to backward and set a rotation
speed so it spins around.Hit
F12 to preview and your model should be rotating or you should be
able to orbit around in 3D Space
- Click
on the link below and select movie
characters for an orbit camera example.
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Step 10. Exporting your
file for the web or separate viewing
- Go to File export and there will
be five main optionsAnark player export is the best
because it keeps it fully interactiveAn AVI would play an animation but
it would no longer be interactiveDefault Browser allows you to import
the html code of the file into your web page.Just use Anark Player and link it
to use the Anark player or when you click on it on your page click open
- You are done.
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